Introduction to Game Development

By: Harvard University
Free
Beginner,
Duration: 12 Weeks

Course Name: CS50's Introduction to Game Development

Learn about the development of 2D and 3D interactive games in this hands-on course, as you explore the design of games such as Super Mario Bros., Pokémon, Angry Birds, and more.

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Course ByInstructor
Harvard UniversityDavid J. Malan, Colton Ogden

Course Details

In a quest to understand how video games themselves are implemented, you’ll explore the design of such childhood games as: Super Mario Bros., Pong, Flappy Bird, Breakout, Match 3, Legend of Zelda, Angry Birds, Pokémon, 3D Helicopter Game, Dreadhalls, and Portal.

Via lectures and hands-on projects, the course explores principles of 2D and 3D graphics, animation, sound, and collision detection using frameworks like Unity and LÖVE 2D, as well as languages like Lua and C#. By class’s end, you’ll have programmed several of your own games and gained a thorough understanding of the basics of game design and development.



What you will learn?

  • Principles of 2D and 3D graphics, animation, sound, and collision detection
  • Unity and LÖVE 2D
  • Lua, C#
  • Basics of game design and development

Other Details

About Course Instructors

David J. Malan: Gordon McKay Professor of the Practice of Computer Science, Harvard University
Colton Ogden: Technologist, Harvard University

Check Course Content, Faqs, Rating and other important information about this course.

Details here


Disclaimer

We have tried to provide the best updated information about this Introduction to Game Development course. However, if you find this course is not available or if there are any changes to this free course of Introduction to Game Development then do let us know. Our team will make the necessary changes.



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